1.“Affordance”&“Perceived Affordance”
For me ‘affordance‘ is a visual attribute that suggests, or can directly ‘speak’ to the user, for example, when you see a door handle, you know that you should hold it to operate the door, to make it open or close. You don’t want to remove the handle, hold it in your hand or put it on top of your head, because the very existence of the ‘doorknob’ tells you what it is for. In terms of design, “affordance” for me should correspond to the habitual thinking or actions of most people. For example, we cannot design a door handle so that it has to be removed before it can become a ‘tool’ to operate the door, as this is not in line with most people’s habits and perceptions. As we are now studying ‘visual communication design’, I also believe that ‘affordance’ is to a certain extent equivalent to ‘communication’ and that you need to Through your design, you need to communicate with your product in the most intuitive and simple way possible, as this makes your product more accessible to the user (no one wants to use something that is too complicated to use in everyday life).
In relation to ‘perceived affordance‘, it will involve different people’s backgrounds and experiences, but combined with the previous understanding of ‘affordance’, it is certain that in many ways, people’s perceptions are common. Therefore, when designing a product, we need to do a certain amount of research to find out what most people’s perceptions of the subject of your research are.
2.Affordances of an iPad
Taking and storing images.
Look through the Internet
Send e-mails
Listen to music
Record audio and video
Connect to a computer
TV Screen Casting
Map and GPS
Airdrop to Macbook or IPhone